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		<id>https://wiki.supermetroid.run/index.php?action=history&amp;feed=atom&amp;title=Hyper_Beam</id>
		<title>Hyper Beam - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.supermetroid.run/index.php?action=history&amp;feed=atom&amp;title=Hyper_Beam"/>
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		<updated>2026-04-30T14:10:52Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.29.2</generator>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Hyper_Beam&amp;diff=9778&amp;oldid=prev</id>
		<title>UNHchabo: Any save and reload will replace Hyper with Charge-Wave-Plasma</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Hyper_Beam&amp;diff=9778&amp;oldid=prev"/>
				<updated>2026-02-17T06:43:26Z</updated>
		
		<summary type="html">&lt;p&gt;Any save and reload will replace Hyper with Charge-Wave-Plasma&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
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				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 06:43, 17 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot; &gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It can still be used in conjunction with [[Space Time Beam]] if a space time particle is created before Hyper Beam is gained.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It can still be used in conjunction with [[Space Time Beam]] if a space time particle is created before Hyper Beam is gained.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In a scenario where &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;land on Ceres Station with &lt;/del&gt;Hyper Beam &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(ex. &lt;/del&gt;using &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;space time to take Hyper &lt;/del&gt;Beam &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;out of Mother Brain's chamber, saving the game, and reloading the save, which will cause &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;intro &lt;/del&gt;sequence &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to play again)&lt;/del&gt;, Hyper Beam will be removed and replaced with Charge Beam, Wave Beam, and Plasma Beam.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;save and reload after getting &lt;/ins&gt;Hyper Beam&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, such as by &lt;/ins&gt;using &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Space Time &lt;/ins&gt;Beam&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] or by escaping &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Escape &lt;/ins&gt;sequence &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as seen in [[RBMBO]]&lt;/ins&gt;, Hyper Beam will be removed and replaced with Charge Beam, Wave Beam, and Plasma Beam.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>UNHchabo</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Hyper_Beam&amp;diff=298&amp;oldid=prev</id>
		<title>Overfiendvip: Corrected some stuff</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Hyper_Beam&amp;diff=298&amp;oldid=prev"/>
				<updated>2016-02-02T23:09:47Z</updated>
		
		<summary type="html">&lt;p&gt;Corrected some stuff&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Hyper Beam is gifted to Samus after the &amp;quot;Baby&amp;quot; Metroid perishes from [[Mother Brain]]'s assault during her third phase. It deals 1000 damage to all targets.&lt;br /&gt;
&lt;br /&gt;
It shares a very similar appearance to charged [[Plasma Beam]], with the obvious difference being the rainbow color effect involved.&lt;br /&gt;
&lt;br /&gt;
Like [[Wave Beam]], it can pass through surfaces, and like Plasma Beam, it can penetrate targets.&lt;br /&gt;
&lt;br /&gt;
It can destroy objects certain other beams and items normally cannot, such as the gates that come down in the first room of the Tourian escape.&lt;br /&gt;
&lt;br /&gt;
Hyper Beam has a cooldown of 21 frames, meaning it will only fire once every 21 frames. It will automatically fire at this rate if the shot button is held.&lt;br /&gt;
&lt;br /&gt;
Even though Hyper Beam removes [[Charge Beam]], you can still perform [[Pseudo Screw Attack|pseudo-Screws]] and [[Bomb Spread|bomb spreads]] if you fire the beam and perform the inputs for these techniques at the appropriate time afterward.&lt;br /&gt;
&lt;br /&gt;
It can still be used in conjunction with [[Space Time Beam]] if a space time particle is created before Hyper Beam is gained.&lt;br /&gt;
&lt;br /&gt;
In a scenario where you land on Ceres Station with Hyper Beam (ex. using space time to take Hyper Beam out of Mother Brain's chamber, saving the game, and reloading the save, which will cause the intro sequence to play again), Hyper Beam will be removed and replaced with Charge Beam, Wave Beam, and Plasma Beam.&lt;/div&gt;</summary>
		<author><name>Overfiendvip</name></author>	</entry>

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