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		<id>https://wiki.supermetroid.run/index.php?action=history&amp;feed=atom&amp;title=Kagoing</id>
		<title>Kagoing - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.supermetroid.run/index.php?action=history&amp;feed=atom&amp;title=Kagoing"/>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Kagoing&amp;action=history"/>
		<updated>2026-04-30T22:48:33Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.29.2</generator>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Kagoing&amp;diff=2906&amp;oldid=prev</id>
		<title>UNHchabo: Adding link to Kamer</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Kagoing&amp;diff=2906&amp;oldid=prev"/>
				<updated>2018-08-28T14:16:48Z</updated>
		
		<summary type="html">&lt;p&gt;Adding link to &lt;a href=&quot;/Kamer&quot; title=&quot;Kamer&quot;&gt;Kamer&lt;/a&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
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				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 14:16, 28 August 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is possible to cancel the &amp;quot;damage knockback&amp;quot; animation if Samus is in an [[uninterruptible animation]] when coming in contact with the [[Damage Sources|source of damage]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is possible to cancel the &amp;quot;damage knockback&amp;quot; animation if Samus is in an [[uninterruptible animation]] when coming in contact with the [[Damage Sources|source of damage]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Kagoing is the term used for performing an uninterruptible animation to pass through enemies without experiencing a knockback or [[Damage boosting|damage boost]]. This technique can also be used to pass through some moving platforms such as the yellow platforms in [[Double Chamber]] and the Kzans (triple-spiked platforms) in [[Wasteland]] as they are classified as enemies.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Kagoing is the term used for performing an uninterruptible animation to pass through enemies without experiencing a knockback or [[Damage boosting|damage boost]]. This technique can also be used to pass through some moving platforms such as the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Kamer|Kamers]] (&lt;/ins&gt;yellow platforms&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;) &lt;/ins&gt;in [[Double Chamber]] and the Kzans (triple-spiked platforms) in [[Wasteland]] as they are classified as enemies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Kagoing is named after the [[Kago]] enemy, which it was first performed on.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Kagoing is named after the [[Kago]] enemy, which it was first performed on.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>UNHchabo</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Kagoing&amp;diff=314&amp;oldid=prev</id>
		<title>Overfiendvip: Minor edits</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Kagoing&amp;diff=314&amp;oldid=prev"/>
				<updated>2015-12-10T11:37:41Z</updated>
		
		<summary type="html">&lt;p&gt;Minor edits&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;It is possible to cancel the &amp;quot;damage knockback&amp;quot; animation if Samus is in an [[uninterruptible animation]] when coming in contact with the [[Damage Sources|source of damage]].&lt;br /&gt;
&lt;br /&gt;
Kagoing is the term used for performing an uninterruptible animation to pass through enemies without experiencing a knockback or [[Damage boosting|damage boost]]. This technique can also be used to pass through some moving platforms such as the yellow platforms in [[Double Chamber]] and the Kzans (triple-spiked platforms) in [[Wasteland]] as they are classified as enemies.&lt;br /&gt;
&lt;br /&gt;
Kagoing is named after the [[Kago]] enemy, which it was first performed on.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Damage boosting|Damage Boosting]]&lt;br /&gt;
* [[Damage Sources]]&lt;br /&gt;
* [[Mockball]]&lt;br /&gt;
* [[Quick Drop]]&lt;br /&gt;
* [[General Movement]]&lt;br /&gt;
* [[Exploiting Sprite Animations]]&lt;/div&gt;</summary>
		<author><name>Overfiendvip</name></author>	</entry>

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