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		<id>https://wiki.supermetroid.run/index.php?action=history&amp;feed=atom&amp;title=Metroid</id>
		<title>Metroid - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.supermetroid.run/index.php?action=history&amp;feed=atom&amp;title=Metroid"/>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Metroid&amp;action=history"/>
		<updated>2026-04-30T19:35:17Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.29.2</generator>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Metroid&amp;diff=7004&amp;oldid=prev</id>
		<title>EXAKTScience at 21:51, 11 May 2023</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Metroid&amp;diff=7004&amp;oldid=prev"/>
				<updated>2023-05-11T21:51:31Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
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				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 21:51, 11 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l20&quot; &gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Metroids are best killed using ice beam and super missiles/missiles, but can also be killed with power bombs. Grouping them together can save ammo.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Metroids are best killed using ice beam and super missiles/missiles, but can also be killed with power bombs. Grouping them together can save ammo.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If a Metroid touches Samus, it will latch on and start doing damage over time. It can be detached with a bomb, but they will latch right back on again. If Samus is moving over the bomb in morph ball form when the bomb goes off, the Metroid will end up a little farther away and give Samus enough time to unmorph and freeze them. Alternatively, Samus can place 3 power bombs to kill the Metroid. These will not detach the Metroid, but the Metroid will stop damaging Samus during the explosions. Exiting and re-entering the room will also detach the Metroid, but this is obviously slow.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If a Metroid touches Samus, it will latch on and start doing damage over time. It can be detached with a bomb, but they will latch right back on again. If Samus is moving over the bomb in morph ball form when the bomb goes off, the Metroid will end up a little farther away and give Samus enough time to unmorph and freeze them. Alternatively, Samus can place 3 power bombs to kill the Metroid. These will not detach the Metroid, but the Metroid will stop damaging Samus during the explosions&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. However, Metroids will only spawn one drop when killed this way, compared to spawning six when killed with Ice Beam and ammo, meaning that it may be necessary to be particularly aware of ammo counts heading into the later parts of Tourian&lt;/ins&gt;. Exiting and re-entering the room will also detach the Metroid, but this is obviously slow.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>EXAKTScience</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Metroid&amp;diff=4865&amp;oldid=prev</id>
		<title>BoatsandJoes: Added info.</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Metroid&amp;diff=4865&amp;oldid=prev"/>
				<updated>2020-11-17T21:23:38Z</updated>
		
		<summary type="html">&lt;p&gt;Added info.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 21:23, 17 November 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot; &gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|xsupers=1&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|xsupers=1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Metroids are best killed using ice beam and super missiles/missiles, but can also be killed with power bombs. Grouping them together can save ammo.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If a Metroid touches Samus, it will latch on and start doing damage over time. It can be detached with a bomb, but they will latch right back on again. If Samus is moving over the bomb in morph ball form when the bomb goes off, the Metroid will end up a little farther away and give Samus enough time to unmorph and freeze them. Alternatively, Samus can place 3 power bombs to kill the Metroid. These will not detach the Metroid, but the Metroid will stop damaging Samus during the explosions. Exiting and re-entering the room will also detach the Metroid, but this is obviously slow.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BoatsandJoes</name></author>	</entry>

	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Metroid&amp;diff=396&amp;oldid=prev</id>
		<title>Matrick2298 at 08:19, 19 December 2015</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Metroid&amp;diff=396&amp;oldid=prev"/>
				<updated>2015-12-19T08:19:55Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Enemy info&lt;br /&gt;
|image=metroid.gif&lt;br /&gt;
|damage=120/60/30&lt;br /&gt;
|health=500&lt;br /&gt;
|width=10&lt;br /&gt;
|height=10&lt;br /&gt;
|freeze=Yes&lt;br /&gt;
|nothing=4&lt;br /&gt;
|energy=10&lt;br /&gt;
|bigenergy=20&lt;br /&gt;
|missile=36&lt;br /&gt;
|supers=20&lt;br /&gt;
|pb=12&lt;br /&gt;
|invitems=1&lt;br /&gt;
|items=Beams, Bombs, Power Bombs (half damage)&lt;br /&gt;
|dx=1&lt;br /&gt;
|xsupers=1&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Matrick2298</name></author>	</entry>

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