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		<title>Notes on SM. Battle any% TAS - Revision history</title>
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		<updated>2026-04-04T22:02:12Z</updated>
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		<title>Aran;Jaeger: See previous summary</title>
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				<updated>2017-01-18T02:43:00Z</updated>
		
		<summary type="html">&lt;p&gt;See previous summary&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;SM Battle any% TAS:&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=3D5GW2qHdIA&lt;br /&gt;
&lt;br /&gt;
Due to the suitless underwater movement early on, provided more of it occurs, one could have taken Moonwalk.&lt;br /&gt;
&lt;br /&gt;
At 1:17, Moonwalk could maybe have helped to move backwards to build up a bit more speed to run past the bomb block wall.&lt;br /&gt;
&lt;br /&gt;
At 2:18 and 3:17, the transition time could maybe have been shortened vis screen shifting.&lt;br /&gt;
&lt;br /&gt;
Slopekiller at 2:33 for Landing Site.&lt;br /&gt;
&lt;br /&gt;
At 3:30, he could have used 2-tunnel travelling using spinjumps and the downfacing pose, instead of a bombjump.&lt;br /&gt;
&lt;br /&gt;
At 3:50, he could have pumped more ammunition into Crocomire, and at 4:20 potentially reduced lag a bit.&lt;br /&gt;
&lt;br /&gt;
At 4:13, he could potentially have used a running jump (maybe combined with HIBJ) to the E-Tank during the waiting phase and gone back, since he takes the E-Tank later anyways, and additionally he could have executed a Spikespark for a FlashSuit in case it could help later (like maybe at 5:45 to spark through 2 rooms).&lt;br /&gt;
&lt;br /&gt;
At 5:58, he could have shot diagonally through the Grapple block wall with the beam to open up the capsule early on, and potentially d-boosted at 6:07.&lt;br /&gt;
&lt;br /&gt;
At 7:08, he could have used a fully charged bombspread from close to the door to open it with time delay so he can collect drops with Grapple from the left and start a running jump from there afterwards.&lt;br /&gt;
&lt;br /&gt;
At 7:36, he could have used 2-tunnel jump travelling again and/or d-boosted off of the spark enemy to the right on the way back.&lt;br /&gt;
&lt;br /&gt;
At 8:08, he potentially could have grappled onto the bottom right spark to d-boost to the left in the next room.&lt;br /&gt;
&lt;br /&gt;
At 8:16, he could potentially have shot earlier and jumped lower and stayed longer in spinning pose to produce the drop faster and continue earlier.&lt;br /&gt;
&lt;br /&gt;
Instead of preparing a shinespark from 8:18 up to 8:30, he could have charged a spark in the central WS shaft room at the bottom and produce a Flashsuit at the air spikes there or do a Slopespark in the room below using an atomic with a horizontal spark to the left afterwards that produces the Flashsuit.&lt;br /&gt;
&lt;br /&gt;
And at 8:40, he could have grappled vertically from below onto the Grapple block after triggering its destruction via the diagonal Grapple shot, then release Grapple hanging to lay a bomb midair, grapple the block again and fall into the bomb to start the IBJ sooner and higher.&lt;br /&gt;
&lt;br /&gt;
At the end of the video, he could have charged a spark next to the eye door after killing it and would still have enough time for a Spikespark at the lower right turret in Draygon´s room for Flashsuit (and potentially, he could have used the Flashsuit producing spark itself horizontally to the left to initially damage Draygon, and the same could be continued with a chain of Flashsuits).&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=NAD2hdLVIyI&lt;br /&gt;
&lt;br /&gt;
At 0:55, he could have used a bomb, powerbomb or bombspread and used Grapple-swinging through the door to reach Plasma faster.&lt;br /&gt;
&lt;br /&gt;
At 1:33 and 1:40, he could maybe have used Slopekiller, and for 1:47 he probably could have manipulated RNG previously to get a PB drop.&lt;br /&gt;
&lt;br /&gt;
And for the spark at 1:50, he could have switched Draygon Bluesuit into a Flashsuit using a turret and carry it to this place.&lt;br /&gt;
&lt;br /&gt;
For real-time purposes, he would probably not have collected Screwattack, and IGT can be optimized via permanent Pause Abuse anyways.&lt;br /&gt;
&lt;br /&gt;
The door transition takes quite long at 2:59.&lt;br /&gt;
&lt;br /&gt;
At 3:25, he technically could have started to damage GT using Pseudo-Screwattack (provided he wouldn´t collect Screwattack), and at 3:30 and afterwards, he could have double-hit GT with Plasma each time.&lt;br /&gt;
&lt;br /&gt;
At 3:50, his first shot for Ridley could have been started earlier, from the top of the room, and with Moonwalk he could have avoided some turnarounds, and the door transition at 4:23 and 4:37 is slow.&lt;br /&gt;
&lt;br /&gt;
For the Zebetite-Skip at 4:43, he wouldn´t have needed to turn off Screwattack (provided it is collected) using the Downback method.&lt;br /&gt;
&lt;br /&gt;
Judging from the amount of remaining Missiles after MB1, he could probably have collected less Missile packs aswell.&lt;br /&gt;
&lt;br /&gt;
And with a Slopespark at the Zebetite Skip using suitably positioned frozen Rinkas and a previously charged spark (if needed, combined with Pseudo-Screwattack and Moonwalk), he could have done Stand-Up Glitch for MB3.&lt;br /&gt;
&lt;br /&gt;
At MB3´s death, he could have (if needed) adapted Samus´ amount of health for later purposes.&lt;br /&gt;
&lt;br /&gt;
At 8:37, the door transition takes long aswell, and at 8:40, he maybe could have multi-hit some Mini-Kraids with diagonal shots midair.&lt;/div&gt;</summary>
		<author><name>Aran;Jaeger</name></author>	</entry>

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