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		<id>https://wiki.supermetroid.run/index.php?action=history&amp;feed=atom&amp;title=Quick_charging</id>
		<title>Quick charging - Revision history</title>
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		<updated>2026-04-30T22:47:44Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.supermetroid.run/index.php?title=Quick_charging&amp;diff=551&amp;oldid=prev</id>
		<title>Overfiendvip: Added video (it is titled &quot;Short Charge&quot; but fits the definition of &quot;quick charge&quot; here)</title>
		<link rel="alternate" type="text/html" href="https://wiki.supermetroid.run/index.php?title=Quick_charging&amp;diff=551&amp;oldid=prev"/>
				<updated>2015-12-12T18:18:42Z</updated>
		
		<summary type="html">&lt;p&gt;Added video (it is titled &amp;quot;Short Charge&amp;quot; but fits the definition of &amp;quot;quick charge&amp;quot; here)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Quick charging''' makes it possible to activate [[Speed Booster]] faster, resulting in shorter distance needed to charge a [[Shinespark|shinespark]] or pass through certain blocks.&lt;br /&gt;
&lt;br /&gt;
Normally, Speed Booster is activated by simply holding dash and a direction together until it activates and [[Blue Suit Glitch|blue suit]] is obtained; however, if you start by holding the direction and then press and hold the dash button about half a second later, Speed Booster will kick in slightly earlier. &lt;br /&gt;
&lt;br /&gt;
The more advanced technique, known as [[Short Charge|short charging]], uses an even shorter distance, and is required for some of the trickier room strategies, including the optimal [[Draygon]] strategy that a few categories utilize.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|rNV9yS6xvas}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Shinespark]]&lt;br /&gt;
* [[Short Charge|Short charge]]&lt;br /&gt;
* [[General Movement]]&lt;/div&gt;</summary>
		<author><name>Overfiendvip</name></author>	</entry>

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