User contributions
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- 17:05, 15 September 2021 (diff | hist) . . (-128) . . Tool Assisted Speedruns (→Romhack TAS: Update Golden Dawn any%, Legacy 100%, and Limit any% TAS videos with working nicovideo.jp links)
- 23:21, 16 July 2021 (diff | hist) . . (+61) . . Hitbox Manipulation (Add Hotarubi's samus hitboxes image)
- 23:15, 16 July 2021 (diff | hist) . . (+126) . . N File:HotaHitboxes.png (Image made by hotarubi showing Samus' various hitboxes Original source: https://twitter.com/htrb_ta/status/1309205893070741504)
- 05:42, 3 July 2021 (diff | hist) . . (+1,081) . . Power Bomb (Add Dan/Sniq's explanation of the offscreen PB damage glitch) (current)
- 15:01, 1 July 2021 (diff | hist) . . (-2) . . Kill Crocs Tongue RTA (Update WR)
- 21:39, 14 June 2021 (diff | hist) . . (+518) . . Tool Assisted Speedruns (Added my Vitality, Limit, and Contamination Theory TASes)
- 20:44, 12 January 2021 (diff | hist) . . (+28) . . Upper Norfair Farming Room (Add Gamet enemy)
- 20:42, 12 January 2021 (diff | hist) . . (+40) . . Bat Cave (Add enemies to bat cave)
- 01:43, 9 December 2020 (diff | hist) . . (+25) . . N Xray (Redirected page to X-Ray Scope) (current)
- 02:50, 30 November 2020 (diff | hist) . . (+437) . . N Super Metroid Nature (Created page with " = General Changes = In vanilla, all beam combos have a 15 frame shot cooldown except for plasma/ice, which is 12 frames. In Nature, beam cooldown depends on how many beams...")
- 01:09, 18 November 2020 (diff | hist) . . (+29) . . West Ocean (added Oatsngoats' Ocean Fly tutorial)
- 01:07, 18 November 2020 (diff | hist) . . (+29) . . Early Supers Room (added Oatsngoats' reserve mockball tutorial)
- 00:59, 18 November 2020 (diff | hist) . . (+94) . . Short Charge (added Oatsngoats' short charge tutorial)
- 03:18, 15 December 2019 (diff | hist) . . (+61) . . Beetom
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